short and sweet update
Hello! it's been a while,
last time I touched this was years ago, as you may know, this project was finished and has been for a while now,
but I am here again to tell you of new news relating to the game, but before let me explain,
so I love making games, and I plan to continue to, but with my limited knowledge I've always been limited to development tools,
even so, I've always tried developing to my best, before this project was even on itch and was on another website, I spent months creating the base game, and then year after year always managed to update it to show how much I can care about these things,
when I decided to port my game over to itch, I was so excited, itch being a great platform and finally being able to upload a project I've put my all into, and I put even more time making code changes, bug fixes, and other things to give it a great feel over on itch,
but, one thing I could never do which I always wanted to, was put it into an executable file, yknow like, I saw all true games as being playable anywhere, and HTML as just some small browser game, but, with my limitations, I had to concede, and have it be a browser-only game,
..until now, as with improvements with my code, engine, and all sorts of stuff I've been able to get my game to PC, and free my view of it, I'll finally be able to show it to my friends, or, play it where-ever I go, and you might play it and call it a piece of garbage, and it is. But, it's the piece of garbage I always wanted it to be,
so that's it for morosoph battle, for good (probably?)
for now, I would say lookout for more advanced projects, as now that I'm not as limited as I was before, I can view myself as the game developer I always wanted to be, not a browser-game dev (not that there's anything wrong with that I just don't want to be it)
anyway, I'd say that's all from me, so, goodbye for now and, hopefully, see you later.
Bye!
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